Tri’Athlon - Ministry of Ecology

A Fortnite experience designed to raise awareness among new generations about sorting, reusing and the impact of electronic waste.

Challenges & Objectives

/ Project context

As part of the national “Info-tri” campaignThe Ministry of Ecological Transition wished raising awareness among younger generations about recycling practices through a more immersive and engaging format.

 

In collaboration with dentsu France, the TRI’ATHLON experience was developed directly in Fortnite in order to transform educational mechanics into real interactive gameplay.

/ The Concept

Players navigate a city overrun with waste where their mission is to gradually restore the environment by collecting, sorting, repairing and recycling various everyday objects.

 

Through several quests and mini-games, players learn to identify the correct collection points, use the Info-tri instructions and apply the 3Rs principles: Reduce, Reuse, Recycle.

/ Gameplay & Mechanics

The experience blends exploration, scoring, and cooperation in several areas inspired by Fortnite Creative codes.

 

Players must:

• Collect electronic waste and used items
• Choose the right recycling bins
• unlock collection and sorting centers
• deliver certain items to charities
• Avoid polluted areas
• improve their score before the timer runs out

 

Each session allows you to optimize your time and efficiency in order to obtain the best possible score.

/ Influence Strategy

The campaign was relayed via TikTok, Instagram and several gaming content creators in order to reach a young audience directly on its native platforms.

 

The goal was to transform an institutional awareness campaign into a shareable and community-based interactive experience.